import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm6-93", localId: 93, // Card informations name: { en: "Sliggoo", fr: "Colimucus", }, hp: 80, type: [ Type.DRAGON, ], dexId: 705, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm6/93/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm6/93/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm6/93/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm6/93/high.png", }, }, evolveFrom: { en: "Goomy", fr: "Mucuscule", }, tags: [ Tag.STAGE1, ], illustrator: { id: 32, name: "Atsuko Nishida" }, attacks: [{ cost: [ Type.WATER, Type.COLORLESS ], name: { en: "Absorb", fr: "Vol-Vie", }, text: { en: "Heal 30 damage from this Pokémon.", fr: "Soignez 30 dégâts à ce Pokémon.", }, damage: 30 },{ cost: [ Type.WATER, Type.FAIRY, Type.COLORLESS ], name: { en: "Hammer In", fr: "Enfoncement", }, damage: 50 }], weaknesses: [{ type: Type.FAIRY, value: "×2" }], retreat: 2, rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Forbidden Light", code: "sm6" } } export default card