import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm8-116", localId: 116, // Card informations name: { en: "Pupitar", fr: "Ymphect", }, hp: 70, type: [ Type.FIGHTING, ], dexId: 247, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm8/116/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm8/116/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm8/116/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm8/116/high.png", }, }, evolveFrom: { en: "Larvitar", fr: "Embrylex", }, tags: [ Tag.STAGE1, ], illustrator: { id: 45, name: "Yuka Morii" }, abilities: [{ id: 1259, type: AbilityType.TALENT, name: { en: "Hard Shell Evolution", fr: "Évolution Carapadure", }, text: { en: "When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may prevent all damage done to this Pokémon by your opponent's attacks until the end of your opponent's next turn.", fr: "Lorsque vous jouez ce Pokémon de votre main pour faire évoluer l’un de vos Pokémon pendant votre tour, vous pouvez éviter tous les dégâts infligés à ce Pokémon par les attaques de votre adversaire jusqu’à la fin du prochain tour de votre adversaire.", } }], attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Hammer In", fr: "Enfoncement", }, damage: 30 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 3, rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Lost Thunder", code: "sm8" } } export default card