import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm8-125", localId: 125, // Card informations name: { en: "Steelix", fr: "Steelix", }, hp: 180, type: [ Type.METAL, ], dexId: 208, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm8/125/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm8/125/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm8/125/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm8/125/high.png", }, }, evolveFrom: { en: "Onix", fr: "Onix", }, tags: [ Tag.STAGE1, ], illustrator: { id: 19, name: "Shin Nagasawa" }, attacks: [{ cost: [ Type.METAL, Type.COLORLESS, Type.COLORLESS ], name: { en: "Hammer In", fr: "Enfoncement", }, damage: 90 },{ cost: [ Type.METAL, Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Iron Tackle", fr: "Charge de Fer", }, text: { en: "This Pokémon does 50 damage to itself.", fr: "Ce Pokémon s’inflige 50 dégâts.", }, damage: 170 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-20" }], retreat: 4, rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Lost Thunder", code: "sm8" } } export default card