import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm8-33", localId: 33, // Card informations name: { en: "Shaymin", fr: "Shaymin", }, hp: 70, type: [ Type.GRASS, ], dexId: 492, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm8/33/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm8/33/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm8/33/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm8/33/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 89, name: "Sekio" }, abilities: [{ id: 1226, type: AbilityType.TALENT, name: { en: "Floral Heal", fr: "Soin Fleuris", }, text: { en: "Once during your turn (before your attack), you may heal 20 damage from your Active Grass Pokémon.", fr: "Une seule fois pendant votre tour (avant votre attaque), vous pouvez soigner 20 dégâts à votre Pokémon Grass Actif.", } }], attacks: [{ cost: [ Type.GRASS, Type.COLORLESS ], name: { en: "Ram", fr: "Collision", }, damage: 30 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], retreat: 1, rarity: Rarity.RareHolo, category: Category.POKEMON, set: { name: "Lost Thunder", code: "sm8" } } export default card