import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm9-22", localId: 22, // Card informations name: { en: "Squirtle", fr: "Carapuce", }, hp: 50, type: [ Type.WATER, ], dexId: 7, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm9/22/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm9/22/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm9/22/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm9/22/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 24, name: "sui" }, abilities: [{ id: 1269, type: AbilityType.TALENT, name: { en: "Floating Shell", fr: "Carapace Flottante", }, text: { en: "If you have a Stadium card in play, this Pokémon has no Retreat Cost.", fr: "Si vous avez une carte Stade en jeu, ce Pokémon n’a pas de Coût de Retraite.", } }], attacks: [{ cost: [ Type.WATER, Type.COLORLESS ], name: { en: "Water Gun", fr: "Pistolet à O", }, damage: 30 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Team Up", code: "sm9" } } export default card