import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm9-80", localId: 80, // Card informations name: { en: "Pupitar", fr: "Ymphect", }, hp: 80, type: [ Type.FIGHTING, ], dexId: 247, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm9/80/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm9/80/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm9/80/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm9/80/high.png", }, }, evolveFrom: { en: "Larvitar", fr: "Embrylex", }, tags: [ Tag.STAGE1, ], illustrator: { id: 50, name: "Anesaki Dynamic" }, attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Payback", fr: "Représailles", }, text: { en: "If your opponent has exactly 1 Prize card remaining, this attack does 90 more damage.", fr: "S’il reste exactement 1 carte Récompense à votre adversaire, cette attaque inflige 90 dégâts supplémentaires.", }, damage: 30 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 1, rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Team Up", code: "sm9" } } export default card