import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "smp-SM01", localId: "SM01", // Card informations name: { en: "Rowlet", }, hp: 50, type: [ Type.GRASS, ], dexId: 722, image: { low: { en: "https://assets.tcgdex.net/en/sm/smp/SM01/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/smp/SM01/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 9, name: "Mitsuhiro Arita" }, attacks: [{ cost: [ Type.GRASS ], name: { en: "Fury Attack", }, text: { en: "Flip 3 coins. This attack does 10 damage for each heads.", }, damage: 10 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "SM Black Star Promos", code: "smp" } } export default card