import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "g1-19", localId: 19, // Card informations name: { en: "Shellder", fr: "Kokiyas", }, hp: 60, type: [ Type.WATER, ], dexId: 90, image: { low: { en: "https://assets.tcgdex.net/en/xy/g1/19/low.png", fr: "https://assets.tcgdex.net/fr/xy/g1/19/low.png", }, high: { en: "https://assets.tcgdex.net/en/xy/g1/19/high.png", fr: "https://assets.tcgdex.net/fr/xy/g1/19/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 23, name: "Naoyo Kimura" }, attacks: [{ cost: [ Type.WATER, Type.COLORLESS ], name: { en: "Rain Splash", fr: "Pluie Éclaboussante", }, damage: 20 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Generations", code: "g1" } } export default card