import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "g1-50", localId: 50, // Card informations name: { en: "Clefairy", fr: "Mélofée", }, hp: 60, type: [ Type.FAIRY, ], dexId: 35, image: { low: { en: "https://assets.tcgdex.net/en/xy/g1/50/low.png", fr: "https://assets.tcgdex.net/fr/xy/g1/50/low.png", }, high: { en: "https://assets.tcgdex.net/en/xy/g1/50/high.png", fr: "https://assets.tcgdex.net/fr/xy/g1/50/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 132, name: "Shibuzoh." }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Moonlight", fr: "Rayon Lune", }, text: { en: "Heal 30 damage from this Pokémon.", fr: "Soignez 30 dégâts à ce Pokémon.", }, },{ cost: [ Type.FAIRY, Type.COLORLESS ], name: { en: "Pound", fr: "Écras'Face", }, damage: 20 }], weaknesses: [{ type: Type.METAL, value: "×2" }], resistances: [{ type: Type.DARKNESS, value: "-20" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Generations", code: "g1" } } export default card