import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "xy1-83", localId: 83, // Card informations name: { en: "Honedge", fr: "Monorpale", }, hp: 60, type: [ Type.METAL, ], dexId: 679, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy1/83/low.png", fr: "https://assets.tcgdex.net/fr/xy/xy1/83/low.png", }, high: { en: "https://assets.tcgdex.net/en/xy/xy1/83/high.png", fr: "https://assets.tcgdex.net/fr/xy/xy1/83/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 4, name: "5ban Graphics" }, attacks: [{ cost: [ Type.METAL ], name: { en: "Pierce", fr: "Transpercement", }, damage: 10 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-20" }], retreat: 2, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "XY", code: "xy1" } } export default card