import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "xy11-16", localId: 16, // Card informations name: { en: "Ponyta", fr: "Ponyta", }, hp: 60, type: [ Type.FIRE, ], dexId: 77, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy11/16/low.png", fr: "https://assets.tcgdex.net/fr/xy/xy11/16/low.png", }, high: { en: "https://assets.tcgdex.net/en/xy/xy11/16/high.png", fr: "https://assets.tcgdex.net/fr/xy/xy11/16/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 7, name: "Sumiyoshi Kizuki" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Returning Flames", fr: "Retour de Flammes", }, text: { en: "Put 2 Fire Energy cards from your discard pile into your hand.", fr: "Prenez 2 cartes Énergie Fire dans votre pile de défausse et ajoutez-les à votre main.", }, },{ cost: [ Type.FIRE ], name: { en: "Live Coal", fr: "Charbon Mutant", }, damage: 10 }], weaknesses: [{ type: Type.WATER, value: "×2" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Steam Siege", code: "xy11" } } export default card