import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "xy11-4", localId: 4, // Card informations name: { en: "Skiploom", fr: "Floravol", }, hp: 70, type: [ Type.GRASS, ], dexId: 188, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy11/4/low.png", fr: "https://assets.tcgdex.net/fr/xy/xy11/4/low.png", }, high: { en: "https://assets.tcgdex.net/en/xy/xy11/4/high.png", fr: "https://assets.tcgdex.net/fr/xy/xy11/4/high.png", }, }, evolveFrom: { en: "Hoppip", fr: "Granivol", }, tags: [ Tag.STAGE1, ], illustrator: { id: 147, name: "Eri Yamaki" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Splash", fr: "Trempette", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], retreat: 1, rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Steam Siege", code: "xy11" } } export default card