import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "xy12-23", localId: 23, // Card informations name: { en: "Poliwag", fr: "Ptitard", }, hp: 60, type: [ Type.WATER, ], dexId: 60, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy12/23/low.png", fr: "https://assets.tcgdex.net/fr/xy/xy12/23/low.png", }, high: { en: "https://assets.tcgdex.net/en/xy/xy12/23/high.png", fr: "https://assets.tcgdex.net/fr/xy/xy12/23/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 5, name: "Ken Sugimori" }, attacks: [{ cost: [ Type.WATER, Type.WATER ], name: { en: "Water Gun", fr: "Pistolet à O", }, damage: 30 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Evolutions", code: "xy12" } } export default card