import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "xy2-24", localId: 24, // Card informations name: { en: "Spheal", fr: "Obalie", }, hp: 70, type: [ Type.WATER, ], dexId: 363, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy2/24/low.png", fr: "https://assets.tcgdex.net/fr/xy/xy2/24/low.png", }, high: { en: "https://assets.tcgdex.net/en/xy/xy2/24/high.png", fr: "https://assets.tcgdex.net/fr/xy/xy2/24/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 0, name: "Kagemaru Himeno" }, attacks: [{ cost: [ Type.WATER, Type.WATER ], name: { en: "Ice Ball", fr: "Ball'Glace", }, damage: 20 }], weaknesses: [{ type: Type.METAL, value: "×2" }], retreat: 2, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Flashfire", code: "xy2" } } export default card