import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "xy2-64", localId: 64, // Card informations name: { en: "Floette", fr: "Floette", }, hp: 70, type: [ Type.FAIRY, ], dexId: 670, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy2/64/low.png", fr: "https://assets.tcgdex.net/fr/xy/xy2/64/low.png", }, high: { en: "https://assets.tcgdex.net/en/xy/xy2/64/high.png", fr: "https://assets.tcgdex.net/fr/xy/xy2/64/high.png", }, }, evolveFrom: { en: "Flabébé", fr: "Flabébé", }, tags: [ Tag.STAGE1, ], illustrator: { id: 4, name: "5ban Graphics" }, abilities: [{ id: 628, type: AbilityType.TALENT, name: { en: "Flower Veil", fr: "Flora-Voile", }, text: { en: "Each of your Grass Pokémon in play gets +20 HP.", fr: "Ajoute 20 PV à chacun de vos Pokémon Grass en jeu.", } }], attacks: [{ cost: [ Type.FAIRY ], name: { en: "Fairy Wind", fr: "Vent Féérique", }, damage: 20 }], weaknesses: [{ type: Type.METAL, value: "×2" }], resistances: [{ type: Type.DARKNESS, value: "-20" }], retreat: 1, rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Flashfire", code: "xy2" } } export default card