import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "xy8-109", localId: 109, // Card informations name: { en: "Axew", fr: "Coupenotte", }, hp: 60, type: [ Type.DRAGON, ], dexId: 610, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy8/109/low.png", fr: "https://assets.tcgdex.net/fr/xy/xy8/109/low.png", }, high: { en: "https://assets.tcgdex.net/en/xy/xy8/109/high.png", fr: "https://assets.tcgdex.net/fr/xy/xy8/109/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 0, name: "Kagemaru Himeno" }, attacks: [{ cost: [ Type.METAL ], name: { en: "Extra Chop", fr: "Tranch'Extra", }, text: { en: "This Pokémon does 10 damage to itself.", fr: "Ce Pokémon s'inflige 10 dégâts.", }, damage: 20 },{ cost: [ Type.FIGHTING, Type.METAL, Type.COLORLESS ], name: { en: "Dragon Claw", fr: "Dracogriffe", }, damage: 40 }], weaknesses: [{ type: Type.FAIRY, value: "×2" }], retreat: 2, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "BREAKthrough", code: "xy8" } } export default card