import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "xy8-71", localId: 71, // Card informations name: { en: "Woobat", fr: "Chovsourir", }, hp: 60, type: [ Type.PSYCHIC, ], dexId: 527, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy8/71/low.png", fr: "https://assets.tcgdex.net/fr/xy/xy8/71/low.png", }, high: { en: "https://assets.tcgdex.net/en/xy/xy8/71/high.png", fr: "https://assets.tcgdex.net/fr/xy/xy8/71/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 28, name: "match" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Odor Sleuth", fr: "Flair", }, text: { en: "Flip a coin. If heads, put a card from your discard pile into your hand.", fr: "Lancez une pièce. Si c'est face, ajoutez une carte de votre pile de défausse à votre main.", }, },{ cost: [ Type.PSYCHIC ], name: { en: "Psyshot", fr: "Piqûre Psy", }, damage: 10 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-20" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "BREAKthrough", code: "xy8" } } export default card