import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "xy9-50", localId: 50, // Card informations name: { en: "Drowzee", fr: "Soporifik", }, hp: 70, type: [ Type.PSYCHIC, ], dexId: 96, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy9/50/low.png", fr: "https://assets.tcgdex.net/fr/xy/xy9/50/low.png", }, high: { en: "https://assets.tcgdex.net/en/xy/xy9/50/high.png", fr: "https://assets.tcgdex.net/fr/xy/xy9/50/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 49, name: "Shigenori Negishi" }, attacks: [{ cost: [ Type.PSYCHIC ], name: { en: "Mumble", fr: "Murmure", }, damage: 10 },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Focused Wish", fr: "Vœu Fervent", }, text: { en: "Flip a coin. If heads, this attack does 20 more damage.", fr: "Lancez une pièce. Si c'est face, cette attaque inflige 20 dégâts supplémentaires.", }, damage: 10 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], retreat: 2, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "BREAKpoint", code: "xy9" } } export default card