import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "xy9-51", localId: 51, // Card informations name: { en: "Hypno", fr: "Hypnomade", }, hp: 90, type: [ Type.PSYCHIC, ], dexId: 97, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy9/51/low.png", fr: "https://assets.tcgdex.net/fr/xy/xy9/51/low.png", }, high: { en: "https://assets.tcgdex.net/en/xy/xy9/51/high.png", fr: "https://assets.tcgdex.net/fr/xy/xy9/51/high.png", }, }, evolveFrom: { en: "Drowzee", fr: "Soporifik", }, tags: [ Tag.STAGE1, ], illustrator: { id: 18, name: "Tomokazu Komiya" }, abilities: [{ id: 509, type: AbilityType.TALENT, name: { en: "Goodnight, Babies", fr: "Bonne Nuit Mes Petits", }, text: { en: "Once during your turn (before your attack), you may leave both Active Pokémon Asleep.", fr: "Une seule fois pendant votre tour (avant votre attaque), vous pouvez laisser les deux Pokémon Actifs Endormis.", } }], attacks: [{ cost: [ Type.PSYCHIC, Type.PSYCHIC ], name: { en: "Zen Headbutt", fr: "Psykoud'Boul", }, damage: 50 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], retreat: 2, rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "BREAKpoint", code: "xy9" } } export default card