import { Card } from '../../../interfaces' import Set from '../Sword & Shield' const card: Card = { name: { en: "Cloyster", fr: "Crustabri", es: "Cloyster", it: "Cloyster", pt: "Cloyster", de: "Austos" }, illustrator: "MAHOU", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 91, ], hp: 130, types: [ "Water", ], evolveFrom: { en: "Shellder", fr: "Kokiyas", es: "Shellder", it: "Shellder", pt: "Shellder", de: "Muschas" }, stage: "Stage1", attacks: [ { cost: [ "Colorless", ], name: { en: "Shell Grab", fr: "Carap'Attrape", es: "Agarre Caparazón", it: "Acchiappaguscio", pt: "Concha Agarradora", de: "Schnappmuschel" }, effect: { en: "Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.", fr: "Lancez une pièce. Si c'est face, le Pokémon Actif de votre adversaire est maintenant Paralysé.", es: "Lanza 1 moneda. Si sale cara, el Pokémon Activo de tu rival pasa a estar Paralizado.", it: "Lancia una moneta. Se esce testa, il Pokémon attivo del tuo avversario viene paralizzato.", pt: "Jogue 1 moeda. Se sair cara, o Pokémon Ativo do seu oponente ficará Paralisado.", de: "Wirf 1 Münze. Bei Kopf ist das Aktive Pokémon deines Gegners jetzt paralysiert." }, damage: 30, }, { cost: [ "Water", "Colorless", "Colorless", ], name: { en: "Tidal Wave", fr: "Raz-de-Marée", es: "Maremoto", it: "Mareggiata", pt: "Maremoto", de: "Flutwelle" }, damage: 100, }, ], weaknesses: [ { type: "Lightning", value: "×2" }, ], retreat: 2, regulationMark: "D", variants: { normal: true, reverse: true, holo: false, firstEdition: false }, description: { en: "Its shell is extremely hard. It cannot be shattered, even with a bomb. The shell opens only when it is attacking." } } export default card