import Card from "@tcgdex/sdk/interfaces/Card"; import Tag from "@tcgdex/sdk/interfaces/Tag"; import Category from "@tcgdex/sdk/interfaces/Category"; import Type from "@tcgdex/sdk/interfaces/Type"; import Rarity from "@tcgdex/sdk/interfaces/Rarity"; import set from '../../../sets/mc/2021swsh' const card: Card = { // ids id: "2021swsh-21", localId: 21, // Card informations name: { en: "Oshawott", fr: "Moustillon", }, hp: 60, type: [ Type.WATER, ], dexId: 501, image: { low: { en: "https://assets.tcgdex.net/en/bw/bwp/BW03/low", fr: "https://assets.tcgdex.net/fr/bw/bwp/BW03/low", }, high: { en: "https://assets.tcgdex.net/en/bw/bwp/BW03/high", fr: "https://assets.tcgdex.net/fr/bw/bwp/BW03/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Ken Sugimori", attacks: [{ cost: [ Type.WATER, Type.COLORLESS ], name: { en: "Water Pulse", fr: "Vibraqua", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Asleep.", fr: "Lancez une pièce. Si c'est face, le Pokémon Défenseur est maintenant Endormi.", }, damage: 20 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: set } export default card