import { Card } from '../../../interfaces' import Set from '../Guardians Rising' const card: Card = { name: { en: "Wailord", fr: "Wailord", }, illustrator: "OOYAMA", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 321, ], hp: 200, types: [ "Water", ], evolveFrom: { en: "Wailmer", fr: "Wailmer", }, stage: "Stage1", attacks: [ { cost: [ "Water", "Water", "Colorless", ], name: { en: "Dive", fr: "Plongée", }, effect: { en: "Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.", fr: "Lancez une pièce. Si c’est face, évitez tous les effets d’attaques, y compris les dégâts, infligés à ce Pokémon pendant le prochain tour de votre adversaire.", }, damage: 40, }, { cost: [ "Water", "Water", "Water", "Colorless", ], name: { en: "Open Sea", fr: "Grande Bleue", }, effect: { en: "Heal 30 damage from each of your Water Pokémon.", fr: "Soignez 30 dégâts à chacun de vos Pokémon Water.", }, damage: 80, }, ], weaknesses: [ { type: "Grass", value: "×2" }, ], retreat: 4, } export default card