import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "swsh1-100", localId: 100, // Card informations name: { en: "Sudowoodo", }, hp: 100, type: [ Type.FIGHTING, ], image: { low: { en: "https://assets.tcgdex.net/en/swsh/swsh1/100/low.png", }, high: { en: "https://assets.tcgdex.net/en/swsh/swsh1/100/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Double Draw", }, text: { en: "Draw 2 cards.", }, },{ cost: [ Type.COLORLESS ], name: { en: "Flail", }, text: { en: "This attack does 10 damage for each damage counter on this Pokémon.", }, damage: "10×" }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 1, rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Sword & Shield", code: "swsh1" } } export default card