import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "swsh1-107", localId: 107, // Card informations name: { en: "Silicobra", }, hp: 80, type: [ Type.FIGHTING, ], image: { low: { en: "https://assets.tcgdex.net/en/swsh/swsh1/107/low.png", }, high: { en: "https://assets.tcgdex.net/en/swsh/swsh1/107/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Sand Attack", }, text: { en: "During your opponent's next turn, if the Defending Pokémon tries to attack, your opponent flips a coin. If tails, that attack doesn't happen.", }, }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 2, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Sword & Shield", code: "swsh1" } } export default card