import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "swsh1-113", localId: 113, // Card informations name: { en: "Grapploct", }, hp: 130, type: [ Type.FIGHTING, ], image: { low: { en: "https://assets.tcgdex.net/en/swsh/swsh1/113/low.png", }, high: { en: "https://assets.tcgdex.net/en/swsh/swsh1/113/high.png", }, }, evolveFrom: { en: "Clobbopus", }, tags: [ Tag.STAGE1, ], attacks: [{ cost: [ Type.FIGHTING, Type.FIGHTING ], name: { en: "Octolock", }, text: { en: "Until this Grapploct leaves the Active Spot, the Defending Pokémon's attacks cost ColorlessColorless more, and the Defending Pokémon can't retreat. This effect can't be applied more than once.", }, },{ cost: [ Type.FIGHTING, Type.FIGHTING, Type.COLORLESS ], name: { en: "Tough Swing", }, text: { en: "This attack’s damage isn’t affected by Resistance.", }, damage: 130 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], retreat: 2, rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Sword & Shield", code: "swsh1" } } export default card