import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "swsh1-115", localId: 115, // Card informations name: { en: "Stonjourner V", }, hp: 220, type: [ Type.FIGHTING, ], image: { low: { en: "https://assets.tcgdex.net/en/swsh/swsh1/115/low.png", }, high: { en: "https://assets.tcgdex.net/en/swsh/swsh1/115/high.png", }, }, evolveFrom: {}, tags: [ Tag.V, ], attacks: [{ name: { en: "V rule", }, },{ cost: [ Type.FIGHTING ], name: { en: "Guard Press", }, text: { en: "During your opponent’s next turn, this Pokémon takes 20 less damage from attacks (after applying Weakness and Resistance).", }, damage: 40 },{ cost: [ Type.FIGHTING, Type.FIGHTING, Type.FIGHTING ], name: { en: "Mega Kick", }, damage: 150 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 3, rarity: Rarity.RareV, category: Category.POKEMON, set: { name: "Sword & Shield", code: "swsh1" } } export default card