import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "swsh1-128", localId: 128, // Card informations name: { en: "Galarian Perrserker", }, hp: 120, type: [ Type.METAL, ], image: { low: { en: "https://assets.tcgdex.net/en/swsh/swsh1/128/low.png", }, high: { en: "https://assets.tcgdex.net/en/swsh/swsh1/128/high.png", }, }, evolveFrom: { en: "Galarian Meowth", }, tags: [ Tag.STAGE1, ], abilities: [{ id: -1, type: AbilityType.TALENT, name: { en: "Steely Spirit", }, text: { en: "Your Metal Pokémon's attacks do 20 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).", } }], attacks: [{ cost: [ Type.METAL, Type.METAL, Type.COLORLESS ], name: { en: "Metal Claw", }, damage: 70 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.GRASS, value: "-30" }], retreat: 2, rarity: Rarity.RareHolo, category: Category.POKEMON, set: { name: "Sword & Shield", code: "swsh1" } } export default card