import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "swsh1-139", localId: 139, // Card informations name: { en: "Zamazenta V", }, hp: 230, type: [ Type.METAL, ], image: { low: { en: "https://assets.tcgdex.net/en/swsh/swsh1/139/low.png", }, high: { en: "https://assets.tcgdex.net/en/swsh/swsh1/139/high.png", }, }, evolveFrom: {}, tags: [ Tag.V, ], abilities: [{ id: -1, type: AbilityType.TALENT, name: { en: "Dauntless Shield", }, text: { en: "Prevent all damage done to this Pokémon by attacks from your opponent’s Pokémon VMAX.", } }], attacks: [{ name: { en: "V rule", }, },{ cost: [ Type.METAL, Type.METAL, Type.COLORLESS ], name: { en: "Assault Tackle", }, text: { en: "Discard a Special Energy from your opponent's Active Pokémon.", }, damage: 130 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.GRASS, value: "-30" }], retreat: 2, rarity: Rarity.RareV, category: Category.POKEMON, set: { name: "Sword & Shield", code: "swsh1" } } export default card