import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "swsh1-192", localId: 192, // Card informations name: { en: "Indeedee V", }, hp: 180, type: [ Type.PSYCHIC, ], image: { low: { en: "https://assets.tcgdex.net/en/swsh/swsh1/192/low.png", }, high: { en: "https://assets.tcgdex.net/en/swsh/swsh1/192/high.png", }, }, evolveFrom: {}, tags: [ Tag.V, ], abilities: [{ id: -1, type: AbilityType.TALENT, name: { en: "Watch Over", }, text: { en: "Once during your turn, you may heal 20 damage from your Active Pokémon.", } }], attacks: [{ name: { en: "V rule", }, },{ cost: [ Type.PSYCHIC, Type.COLORLESS, Type.COLORLESS ], name: { en: "Psychic", }, text: { en: "This attack does 60 more damage for each Energy attached to your opponent’s Active Pokémon.", }, damage: "10+" }], weaknesses: [{ type: Type.DARKNESS, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-30" }], retreat: 2, rarity: Rarity.RareUltra, category: Category.POKEMON, set: { name: "Sword & Shield", code: "swsh1" } } export default card