import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "swsh1-194", localId: 194, // Card informations name: { en: "Sableye V", }, hp: 170, type: [ Type.DARKNESS, ], image: { low: { en: "https://assets.tcgdex.net/en/swsh/swsh1/194/low.png", }, high: { en: "https://assets.tcgdex.net/en/swsh/swsh1/194/high.png", }, }, evolveFrom: {}, tags: [ Tag.V, ], attacks: [{ name: { en: "V rule", }, },{ cost: [ Type.DARKNESS ], name: { en: "Lode Search", }, text: { en: "Put a Trainer card from your discard pile into your hand.", }, },{ cost: [ Type.DARKNESS, Type.DARKNESS ], name: { en: "Crazy Claws", }, text: { en: "This attack does 60 more damage for each damage counter on your opponent’s Active Pokémon.", }, damage: "10+" }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 2, rarity: Rarity.RareUltra, category: Category.POKEMON, set: { name: "Sword & Shield", code: "swsh1" } } export default card