import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "swsh1-24", localId: 24, // Card informations name: { en: "Torkoal V", }, hp: 210, type: [ Type.FIRE, ], image: { low: { en: "https://assets.tcgdex.net/en/swsh/swsh1/24/low.png", }, high: { en: "https://assets.tcgdex.net/en/swsh/swsh1/24/high.png", }, }, evolveFrom: {}, tags: [ Tag.V, ], attacks: [{ name: { en: "V rule", }, },{ cost: [ Type.FIRE, Type.FIRE, Type.COLORLESS ], name: { en: "Combustion Pillar", }, text: { en: "Discard the top card of your deck. If that card is a Fire Energy card, this attack does 90 more damage.", }, damage: "90+" },{ cost: [ Type.FIRE, Type.FIRE, Type.FIRE, Type.COLORLESS ], name: { en: "Steam Crush", }, text: { en: "Discard 2 Energy from your opponent’s Active Pokémon.", }, damage: 120 }], weaknesses: [{ type: Type.WATER, value: "×2" }], retreat: 4, rarity: Rarity.RareV, category: Category.POKEMON, set: { name: "Sword & Shield", code: "swsh1" } } export default card