import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "swsh1-50", localId: 50, // Card informations name: { en: "Lapras VMAX", }, hp: 320, type: [ Type.WATER, ], image: { low: { en: "https://assets.tcgdex.net/en/swsh/swsh1/50/low.png", }, high: { en: "https://assets.tcgdex.net/en/swsh/swsh1/50/high.png", }, }, evolveFrom: { en: "Lapras V", }, tags: [ Tag.VMAX, ], attacks: [{ name: { en: "VMAX rule", }, },{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "G-Max Pump", }, text: { en: "This attack does 30 more damage for each Water Energy attached to this Pokémon.", }, damage: "90+" }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], retreat: 3, rarity: Rarity.RareVMAX, category: Category.POKEMON, set: { name: "Sword & Shield", code: "swsh1" } } export default card