import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "swsh1-51", localId: 51, // Card informations name: { en: "Qwilfish", }, hp: 90, type: [ Type.WATER, ], image: { low: { en: "https://assets.tcgdex.net/en/swsh/swsh1/51/low.png", }, high: { en: "https://assets.tcgdex.net/en/swsh/swsh1/51/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], abilities: [{ id: -1, type: AbilityType.TALENT, name: { en: "Poison Point", }, text: { en: "If this Pokémon is in the Active Spot and is damaged by an opponent’s attack (even if it is Knocked Out), the Attacking Pokémon is now Poisoned.", } }], attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Venoshock", }, text: { en: "If your opponent’s Active Pokémon is Poisoned, this attack does 60 more damage.", }, damage: "10+" }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], retreat: 1, rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Sword & Shield", code: "swsh1" } } export default card