import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "swsh1-85", localId: 85, // Card informations name: { en: "Gengar", }, hp: 110, type: [ Type.PSYCHIC, ], image: { low: { en: "https://assets.tcgdex.net/en/swsh/swsh1/85/low.png", }, high: { en: "https://assets.tcgdex.net/en/swsh/swsh1/85/high.png", }, }, evolveFrom: { en: "Haunter", }, tags: [ Tag.STAGE2, ], abilities: [{ id: -1, type: AbilityType.TALENT, name: { en: "Life Shaker", }, text: { en: "As often as you like during your turn, you may move 1 damage counter from 1 of your Psychic Pokémon to another of your Psychic Pokémon.", } }], attacks: [{ cost: [ Type.PSYCHIC, Type.PSYCHIC, Type.COLORLESS ], name: { en: "Hypnoblast", }, text: { en: "Your opponent’s Active Pokémon is now Asleep.", }, damage: 90 }], weaknesses: [{ type: Type.DARKNESS, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-30" }], retreat: 2, rarity: Rarity.RareHolo, category: Category.POKEMON, set: { name: "Sword & Shield", code: "swsh1" } } export default card