import { Card } from '../../../interfaces' import Set from '../Guardians Rising' const card: Card = { name: { en: "Glalie", fr: "Oniglali", }, illustrator: "so-taro", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 362, ], hp: 120, types: [ "Water", ], evolveFrom: { en: "Snorunt", fr: "Stalgamin", }, stage: "Stage1", attacks: [ { cost: [ "Water", "Water", ], name: { en: "Crunch", fr: "Mâchouille", }, effect: { en: "Flip a coin. If heads, discard an Energy from your opponent's Active Pokémon.", fr: "Lancez une pièce. Si c’est face, défaussez une Énergie du Pokémon Actif de votre adversaire.", }, damage: 40, }, { cost: [ "Water", "Water", "Water", ], name: { en: "Raging Floe", fr: "Banquise Furieuse", }, effect: { en: "If this Pokémon has any damage counters on it, this attack does 80 more damage.", fr: "Si des marqueurs de dégâts sont placés sur ce Pokémon, cette attaque inflige 80 dégâts supplémentaires.", }, damage: 70, }, ], weaknesses: [ { type: "Metal", value: "×2" }, ], retreat: 3, } export default card