import { Card } from '../../../interfaces' import Set from '../Guardians Rising' const card: Card = { name: { en: "Machamp", fr: "Mackogneur", }, illustrator: "Hitoshi Ariga", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 68, ], hp: 160, types: [ "Fighting", ], evolveFrom: { en: "Machoke", fr: "Machopeur", }, stage: "Stage2", attacks: [ { cost: [ "Fighting", "Fighting", ], name: { en: "Settle the Score", fr: "Règlement de Comptes", }, effect: { en: "This attack does 80 more damage for each Prize card your opponent took on their last turn.", fr: "Cette attaque inflige 80 dégâts supplémentaires pour chaque carte Récompense que votre adversaire a récupérée lors de son dernier tour.", }, damage: 20, }, { cost: [ "Fighting", "Fighting", "Fighting", ], name: { en: "Submission", fr: "Sacrifice", }, effect: { en: "This Pokémon does 30 damage to itself.", fr: "Ce Pokémon s’inflige 30 dégâts.", }, damage: 150, }, ], weaknesses: [ { type: "Psychic", value: "×2" }, ], retreat: 3, } export default card