import { Card } from '../../../interfaces' import Set from '../Guardians Rising' const card: Card = { name: { en: "Trevenant", fr: "Desséliande", }, illustrator: "Hiroyuki Yamamoto", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 709, ], hp: 120, types: [ "Grass", ], evolveFrom: { en: "Phantump", fr: "Brocélôme", }, stage: "Stage1", attacks: [ { cost: [ "Colorless", "Colorless", ], name: { en: "Poltergeist", fr: "Poltergeist", }, effect: { en: "Your opponent reveals their hand. This attack does 30 damage for each Trainer card you find there.", fr: "Votre adversaire dévoile sa main. Cette attaque inflige 30 dégâts pour chaque carte Dresseur que vous y trouvez.", }, damage: 30, }, { cost: [ "Grass", "Grass", "Colorless", ], name: { en: "Horn Leech", fr: "Encornebois", }, effect: { en: "Heal 30 damage from this Pokémon.", fr: "Soignez 30 dégâts à ce Pokémon.", }, damage: 90, }, ], weaknesses: [ { type: "Fire", value: "×2" }, ], retreat: 2, } export default card