import { Card } from '../../../interfaces' import Set from '../Guardians Rising' const card: Card = { name: { en: "Whiscash", fr: "Barbicha", }, illustrator: "Masakazu Fukuda", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 340, ], hp: 130, types: [ "Fighting", ], evolveFrom: { en: "Barboach", fr: "Barloche", }, stage: "Stage1", attacks: [ { cost: [ "Fighting", "Colorless", "Colorless", ], name: { en: "Water Pulse", fr: "Vibraqua", }, effect: { en: "Your opponent's Active Pokémon is now Asleep.", fr: "Le Pokémon Actif de votre adversaire est maintenant Endormi.", }, damage: 60, }, { cost: [ "Fighting", "Colorless", "Colorless", "Colorless", ], name: { en: "Landslip", fr: "Affaissement de Terrain", }, effect: { en: "Discard the top 3 cards of your deck. This attack does 100 damage for each Energy card you discarded in this way.", fr: "Défaussez les 3 cartes du dessus de votre deck. Cette attaque inflige 100 dégâts pour chaque carte Énergie défaussée de cette façon.", }, damage: 100, }, ], weaknesses: [ { type: "Grass", value: "×2" }, ], retreat: 3, } export default card