import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "bw1-38", localId: 38, // Card informations name: { en: "Alomomola", fr: "Mamanbo", }, hp: 100, type: [ Type.WATER, ], dexId: 594, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw1/38/low.png", fr: "https://assets.tcgdex.net/fr/bw/bw1/38/low.png", }, high: { en: "https://assets.tcgdex.net/en/bw/bw1/38/high.png", fr: "https://assets.tcgdex.net/fr/bw/bw1/38/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 24, name: "sui" }, attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Pound", fr: "Écras'Face", }, damage: 20 },{ cost: [ Type.WATER, Type.WATER, Type.COLORLESS, Type.COLORLESS ], name: { en: "Wave Splash", fr: "Grosse Vague", }, damage: 60 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], retreat: 2, rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Black & White", code: "bw1" } } export default card