import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "bw10-45", localId: 45, // Card informations name: { en: "Golett", fr: "Gringolem", }, hp: 80, type: [ Type.PSYCHIC, ], dexId: 622, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw10/45/low.png", fr: "https://assets.tcgdex.net/fr/bw/bw10/45/low.png", }, high: { en: "https://assets.tcgdex.net/en/bw/bw10/45/high.png", fr: "https://assets.tcgdex.net/fr/bw/bw10/45/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 2, name: "Midori Harada" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Beat", fr: "Bataille", }, damage: 10 },{ cost: [ Type.PSYCHIC, Type.PSYCHIC, Type.COLORLESS ], name: { en: "Mega Punch", fr: "Ultimapoing", }, damage: 50 }], weaknesses: [{ type: Type.DARKNESS, value: "×2" }], retreat: 3, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Plasma Blast", code: "bw10" } } export default card