import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "bw11-12", localId: 12, // Card informations name: { en: "Leavanny", }, hp: 130, type: [ Type.GRASS, ], dexId: 542, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw11/12/low.png", }, high: { en: "https://assets.tcgdex.net/en/bw/bw11/12/high.png", }, }, evolveFrom: { en: "Swadloon", }, tags: [ Tag.STAGE2, ], illustrator: { id: 28, name: "match" }, abilities: [{ id: 785, type: AbilityType.TALENT, name: { en: "Leaf Tailor", }, text: { en: "Each of your Pokémon that has any Energy attached to it has no Weakness.", } }], attacks: [{ cost: [ Type.GRASS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Cutting Arm", }, text: { en: "Flip 2 coins. This attack does 20 more damage for each heads.", }, damage: 40 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], rarity: Rarity.RareHolo, category: Category.POKEMON, set: { name: "Legendary Treasures", code: "bw11" } } export default card