import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "bw11-20", localId: 20, // Card informations name: { en: "Vulpix", }, hp: 60, type: [ Type.FIRE, ], dexId: 37, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw11/20/low.png", }, high: { en: "https://assets.tcgdex.net/en/bw/bw11/20/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 8, name: "Masakazu Fukuda" }, attacks: [{ cost: [ Type.FIRE, Type.COLORLESS ], name: { en: "Firebreathing", }, text: { en: "Flip a coin. If heads, this attack does 10 more damage.", }, damage: 20 }], weaknesses: [{ type: Type.WATER, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Legendary Treasures", code: "bw11" } } export default card