import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "bw11-21", localId: 21, // Card informations name: { en: "Ninetales", }, hp: 90, type: [ Type.FIRE, ], dexId: 38, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw11/21/low.png", }, high: { en: "https://assets.tcgdex.net/en/bw/bw11/21/high.png", }, }, evolveFrom: { en: "Vulpix", }, tags: [ Tag.STAGE1, ], illustrator: { id: 77, name: "Satoshi Shirai" }, attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Color Coordination", }, text: { en: "If this Pokémon has any basic Energy attached to it that is the same type as the Defending Pokémon, this attack does 40 more damage.", }, damage: 50 }], weaknesses: [{ type: Type.WATER, value: "×2" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Legendary Treasures", code: "bw11" } } export default card