import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "bw11-27", localId: 27, // Card informations name: { en: "Emboar", }, hp: 150, type: [ Type.FIRE, ], dexId: 500, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw11/27/low.png", }, high: { en: "https://assets.tcgdex.net/en/bw/bw11/27/high.png", }, }, evolveFrom: { en: "Pignite", }, tags: [ Tag.STAGE2, ], illustrator: { id: 40, name: "Kanako Eo" }, abilities: [{ id: 373, type: AbilityType.TALENT, name: { en: "Inferno Fandango", }, text: { en: "As often as you like during your turn (before your attack), you may attach a Fire Energy card from your hand to 1 of your Pokémon.", } }], attacks: [{ cost: [ Type.FIRE, Type.FIRE, Type.COLORLESS, Type.COLORLESS ], name: { en: "Heat Crash", }, damage: 80 }], weaknesses: [{ type: Type.WATER, value: "×2" }], rarity: Rarity.RareHolo, category: Category.POKEMON, set: { name: "Legendary Treasures", code: "bw11" } } export default card