import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "bw11-3", localId: 3, // Card informations name: { en: "Shuckle", }, hp: 80, type: [ Type.GRASS, ], dexId: 213, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw11/3/low.png", }, high: { en: "https://assets.tcgdex.net/en/bw/bw11/3/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 46, name: "MAHOU" }, attacks: [{ cost: [ Type.GRASS ], name: { en: "Share", }, text: { en: "Heal 40 damage from 1 of your Benched Pokémon.", }, },{ cost: [ Type.GRASS, Type.GRASS, Type.COLORLESS ], name: { en: "Double Stab", }, text: { en: "Flip 2 coins. This attack does 40 damage times the number of heads.", }, damage: 40 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Legendary Treasures", code: "bw11" } } export default card