import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "bw11-34", localId: 34, // Card informations name: { en: "Prinplup", }, hp: 90, type: [ Type.WATER, ], dexId: 394, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw11/34/low.png", }, high: { en: "https://assets.tcgdex.net/en/bw/bw11/34/high.png", }, }, evolveFrom: { en: "Piplup", }, tags: [ Tag.STAGE1, ], illustrator: { id: 37, name: "Miki Tanaka" }, attacks: [{ cost: [ Type.WATER, Type.COLORLESS ], name: { en: "Water Splash", }, text: { en: "Flip a coin. If heads, this attack does 30 more damage.", }, damage: 20 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Legendary Treasures", code: "bw11" } } export default card