import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "bw11-41", localId: 41, // Card informations name: { en: "Palpitoad", }, hp: 80, type: [ Type.WATER, ], dexId: 536, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw11/41/low.png", }, high: { en: "https://assets.tcgdex.net/en/bw/bw11/41/high.png", }, }, evolveFrom: { en: "Tympole", }, tags: [ Tag.STAGE1, ], illustrator: { id: 12, name: "Sachiko Adachi" }, attacks: [{ cost: [ Type.WATER ], name: { en: "Mud Shot", }, damage: 20 },{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Round", }, text: { en: "Does 20 damage times the number of your Pokémon that have the Round attack.", }, damage: 20 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Legendary Treasures", code: "bw11" } } export default card