import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "bw11-42", localId: 42, // Card informations name: { en: "Seismitoad", }, hp: 140, type: [ Type.WATER, ], dexId: 537, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw11/42/low.png", }, high: { en: "https://assets.tcgdex.net/en/bw/bw11/42/high.png", }, }, evolveFrom: { en: "Palpitoad", }, tags: [ Tag.STAGE2, ], illustrator: { id: 30, name: "Hajime Kusajima" }, attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Round", }, text: { en: "Does 30 damage times the number of your Pokémon that have the Round attack.", }, damage: 30 },{ cost: [ Type.WATER, Type.WATER, Type.COLORLESS ], name: { en: "Hyper Voice", }, damage: 70 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Legendary Treasures", code: "bw11" } } export default card