import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "bw11-95", localId: 95, // Card informations name: { en: "Gabite", }, hp: 80, type: [ Type.DRAGON, ], dexId: 444, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw11/95/low.png", }, high: { en: "https://assets.tcgdex.net/en/bw/bw11/95/high.png", }, }, evolveFrom: { en: "Gible", }, tags: [ Tag.STAGE1, ], illustrator: { id: 49, name: "Shigenori Negishi" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Tackle", }, damage: 20 },{ cost: [ Type.WATER, Type.FIGHTING ], name: { en: "Shred", }, text: { en: "This attack's damage isn't affected by any effects on the Defending Pokémon.", }, damage: 40 }], weaknesses: [{ type: Type.DRAGON, value: "×2" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Legendary Treasures", code: "bw11" } } export default card