import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "bw11-RC4", localId: "RC4", // Card informations name: { en: "Growlithe", }, hp: 80, type: [ Type.FIRE, ], dexId: 58, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw11/RC4/low.png", }, high: { en: "https://assets.tcgdex.net/en/bw/bw11/RC4/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 39, name: "Sanosuke Sakuma" }, attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Rest", }, text: { en: "Heal all damage from this Pokémon. This Pokémon is now Asleep.", }, },{ cost: [ Type.FIRE, Type.COLORLESS, Type.COLORLESS ], name: { en: "Lunge", }, text: { en: "Flip a coin. If tails, this attack does nothing.", }, damage: 40 }], weaknesses: [{ type: Type.WATER, value: "×2" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Legendary Treasures", code: "bw11" } } export default card